Rock On, Raccoon! Key Art

Duration: February -> May 2022

See on Github

About the Game

Puck Duck is a small puzzle game where you collect stars by tactically pushing Puck Duck around an air hockey table to its goal through various obstacles!

  • Team size: 4
  • Engine: Monogame
  • Language: C#

Origin

Puck Duck was a game created for a class project where we were restricted to using Monogame as an engine. We also had to include some sort of data read-in for some aspect of the game.

My Contributions

On this project, I did a little bit of everything. I programmed the movement of the duck as well as the functionality of the pistons. I also worked on level design, and made most of the assets in the game.

Art

I created the tiles for the levels themselves, as well as the background, UI, and the duck's spinning animation.

Design

Because our levels were imported via a .csv file, I created a Google Sheets document that would easily visualize the levels with color formatting. We used this document to design the levels, then exported them as a .csv to then use in-game.

See Full Level Design Document